Subject: Re: Quasi-realistic algorithm Date: Fri, 22 Feb 2002 18:44:21 +0100 From: Hansjörg Malthaner Newsgroups: rec.games.roguelike.development Artur Biesiadowski wrote: > > Hansjörg Malthaner wrote: > > > Oooops didn't read the qestion carefully enough. If I start filling if none > > are lower, the whole plain gets filled. That avoids circles, but I'm afraid > > it eats up too much of the land in average. > > This where amount of water can go into equation. You create a river and > it ends up a lake. When lake is big enough, evaporation/sinking to > underground waters will suck up water faster that it can flow from > river, so you end up with medium lake and no outgoing river. So there is > no risk of 'flooding' all plains which happen to be surrounded by hilly > areas. Excellent idea :) > Artur c.u. Hajo