Subject: Re: Combat system complexity From: bear@sonic.net Date: Wed, 27 Aug 2003 03:24:33 GMT Group: rec.games.roguelike.development Graeme Dice wrote: > > bear@sonic.net wrote: > > > > > Likewise elves take > > actual damage from touching iron or steel, and silver is damaging > > to werecreatures and undead. > > I hope your elves have copper based blood then. :) > It seems unnecessary to me to speculate about what kind of blood they have - they are more creaturs of magic than biology, so it's not necessary, either for narrative purposes or for game balance. Elves take damage from iron or steel because legends say they dare not touch iron or steel. Because an iron bar in the doorframe was supposed to keep boggarts, elves, and pixies out of your house back when people cared about that sort of thing. Because an iron horseshoe was supposed to be able to hold your good luck so elves couldn't steal it. Because a lump of iron under the pillow in the crib was supposed to keep your baby safe from being stolen by the elves and replaced with a changeling. Because cold iron would cut open a fairy ring. More generally, because elves are magical creatures, and iron and steel were involved in so many folk-charms against magic and magical creatures that the metal itself must be presumed to have some kind of basic power against magic. Humans are able to live without magic, so they use iron and steel. Elves burn and blister at its touch, and burst into flames if they can't get away from it. What this means in game terms, as far as I'm concerned, is that elves can't touch iron or steel. Iron and steel weapons also resist enchantment, and generally can't be enchanted like other kinds of implements. Wizards who are touching any iron or steel will find that their magic is draining away into it. What it means in narrative terms is that elves have a problem with humans because humans are making this stuff that just keeps sucking all the magic out of the world and never puts any back. In just a few centuries (not much time to an elf) there may be no magic left, and that will mean that elves will be extinct. So for the elves, anyway, part of the whole story arc is a scramble to find "the secret of steel" -- by which they mean, how to get that magic back after it's sucked out of the world by steel, or how to go to some alterworld that has magic but is not threatened by humans and steel. This is the only way short of a war of genocide against the humans for them to avoid extinction, and they have to find it while there's still enough magic for them to use to do something about it. Bear